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Author Topic: CamBam plus V1.0 (new development release)  (Read 2658 times)
10bulls
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« on: December 22, 2016, 11:20:25 am »

An new CamBam development release V1.0 (alpha 9) is (finally) available...

http://www.cambam.info/downloads/#devt

Warning! This release is still in the early stages of public testing.  All gcode output should be treated with caution!

We do not recommend using this version for production work until it has undergone more testing and reached 'release candidate' stage.

Version 1.0 now requires the .NET framework version 4 to installed.

Framework 4 is installed by default on most recent Windows versions and is available to download for older systems.

There are still a number of bug fixes and extra features being worked on for V1.0 so thank you again for your patience while we work to make this the best CamBam release yet!

Regards

Andy Payne (10bulls)



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EddyCurrent
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« Reply #1 on: December 22, 2016, 11:22:24 am »

Excellent, thank you.
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atwooddon
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« Reply #2 on: December 22, 2016, 13:52:23 pm »

Great news, thank you Andy!!!!  And thank you to everyone that participated in early early testing. 

Happy Holidays to everyone.

Don
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jk
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« Reply #3 on: December 22, 2016, 15:16:24 pm »

Great news !

Installed and running just fine. The script object feature is HUGE ! Expecting to use it a lot.

There was a few incompatibilities with my plugins due to the API change. Solved by recompiling.
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toplakd
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« Reply #4 on: December 22, 2016, 18:30:18 pm »

Great news.
Where can I make small donation?

Dejan
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EddyCurrent
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« Reply #5 on: December 22, 2016, 18:59:20 pm »

I would suggest the best donation you could make would be to test the new version and report back any issues found. If there was a financial aspect to THIS update I'm sure Andy would have made that clear.
« Last Edit: December 22, 2016, 19:01:00 pm by EddyCurrent » Logged
Garyhlucas
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« Reply #6 on: December 22, 2016, 20:37:57 pm »

Great news!
Can this version and the previous co-exist on the same computer?  How to handle that?  Are there new entities that the older version would not recognize?
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Gary H. Lucas

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grzgrz
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« Reply #7 on: December 22, 2016, 21:05:49 pm »

Hi,

First thing I've noticed on launching the 1.0 version is that it loads noticeably faster than the previous stable version. So it's either been optimised or it's because the plugins don't yet load on startup.

But where is this new "Rotary" group located? I can't see it anywhere... Huh

Grzegorz
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10bulls
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« Reply #8 on: December 22, 2016, 22:41:18 pm »

Quote
And thank you to everyone that participated in early early testing.

Sorry, I meant to say that in the original post... Thanks Guys!
Also another huge thank you to David for testing and his great work on the forums.
And to all the fantastically helpful forum regulars THANK YOU!!

Quote
Installed and running just fine. The script object feature is HUGE ! Expecting to use it a lot.

I am looking forward to sharing more examples of what the scripting objects (and other features) have been up to.
But even more to seeing what uses you all can come up with. Grin  Shocked

Quote
Where can I make small donation?

No donations necessary.  Please just put it to good use and make wonderful things! Smiley

Quote
Can this version and the previous co-exist on the same computer?  How to handle that?  Are there new entities that the older version would not recognize?

CB 0.9.8 should be able to open files created with V1.0, apart from script and bitmap objects (the file should still load but those objects will be missing).  You can still make use of them though by 'exploding' script objects or converting bitmaps to polylines which can then be read in 0.9.8.

Other than that, they should act as two separate programs and not interfere with each other.

Quote
...First thing I've noticed on launching the 1.0 version is that it loads noticeably faster...

That's good to hear.  Likely lack of plugins, but using the .NET framework 4 may also be helping a little.

Happy machining!
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dh42
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« Reply #9 on: December 23, 2016, 00:57:54 am »

Hello Andy

Thanks for this release  Cheesy

Have a good Cristmas and happy new years !

++
David
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Bubba
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« Reply #10 on: December 23, 2016, 00:58:44 am »

Hello Andy

Thanks for this release  Cheesy

Have a good Cristmas and happy new years !

++
David

+1  Grin
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Brouno
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« Reply #11 on: December 23, 2016, 03:41:56 am »

Hello Andy

Thank you very much, Merry Christmas and Happy New Year.

A+
Brouno
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EddyCurrent
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« Reply #12 on: December 23, 2016, 12:35:09 pm »

The animation aspects of this new version are impressive and I'm wondering what role they play in the context of CAM software, but maybe CamBam is starting to take on more of an integrated soultion with improved CAD etc.

Any thoughts ?
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dh42
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« Reply #13 on: December 23, 2016, 13:37:03 pm »

Hello,

Andy as bought a dll to works with 3D, and if I well understand, one of the target of 3D and animation is to do an integrated machining simulator.  Cool

We can also assume that some 3D drawing tools will come in the future ..

++
David
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onekk
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« Reply #14 on: December 23, 2016, 18:12:58 pm »

Thanks Andy for the work, How about a Linux version?

I'm developing some plugin for 0.9.8, (Mostly on Linux) so I'm very interested in a Linux Version.

Many Thanks and Merry Christmas.
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Carlo D. (onekk)

eShapeoko #343 750x1000 mm + GRBL + bCNC + CamBam
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